Because the game used in this study challenged U.S. college students to empathize with people in a less developed country, the initial survey measured empathy using a 10-item version of the scale of global empathy adapted and validated in Bachen et al. (2012) and Raphael et al. (2012), based on Wang, Davidson, Yakushko, and et al (2003) (Cronbach’s α = 0.778)