Recreational System. The ways in which a people socialize or use their leisure time. What may be considered play in one culture may be viewed as work in another, and vice versa. In some cultures, "sport" has considerable political implications; in others, it is solely for enjoyment; while in still others, it is big business. Some cultures cherish the creative and performing arts, providing financial support for artists and musicians. Certain types of entertainment, such as a form of folk dancing, seem to cut across cultures. Global communications are forcefully impacting the media and entertainment industries. Music, sports, films, and special cultural or athletic events can be quickly broadcast worldwide. As a result, the youth subculture has similar tastes that go beyond national differences. The mass media and Internet become forums for electronic commerce and exchange in terms of leisure and recreation.