User experience with mobile devices and software is
various [1][2][3]. The development of mobile applications is
not an easy task. Mobile devices resources are limited [4].
There are also drawbacks that need to be reduced or
eliminated such as data volume (optimization), security
(discover and eliminate security holes), data serialization for
custom and complex objects (refactoring). Regarding the
presented mobile application, the new development directions
such s new functionalities, interface improvement, course and
tests modules implementation, user management, modules
integration are considered in order to provide a base for an
working m-learning application. The prototyping is a part of
m-Iearning systems [4]. M-Iearning (e-Iearning through
mobile device) is getting its importance worldwide among the
Learning Community owning to the ubiquitous and powerful
computing nature of the Mobile Devices [5][IS][20]