4.4. Internet of things and multimedia-Enabled mobile learning
The Internet of Things (IoT) is the next phase of innovation technology and educational applications over the next decade. Despite the increasing capabilities, a number of challenges and lim- ited application framework still exist to utilize these technologies within the m-learning environment. An IoT device can respond to
events generated by the m-learning application. In response to such an event, an IoT device can either display/play the learning con- tents or capture learner responses. The m-learning environments can genuinely become agnostic to time and space if and only if it is integrated with IoT devices.