On Target tweaks the nose of convention by making turn lengths malleable in this ’80s-era WWIII TBS. Failed to combat electronic warfare attacks and protect your HQ units? That’s why your ‘order cycle’ is now 70 minutes rather than the 30 minutes it was at the start. Pea-soupy fog-of-war and debilitating order delays add to the delicious chaos. In the circumstances, it’s a blessing friendly units are so resourceful. Enemies are sharp too. Capable of speculative counter-battery fire, canny pontoon bridge building and cunning flanking manoeuvres, they ensure victories rarely come cheap. Imagine Eugen’s Wargame series had a slower smarter WeGo step-brother.