This paper examines the feasibility of malware
development on smartphones by average programmers that have access to the official tools and
programming libraries provided by smartphone platforms. This is mainly achieved through a proof of
concept study that aims on evaluating the ease of
malware development against users of smartphone
devices. Thus, issues like state of the art attacksthat
might be performed by sophisticated attackers
(Seriot, 2010; Lineberry et al., 2010) and the relation
between malware attacks on smartphones and desktop computing devices are out of the scope of this
paper