With regard to the sensing/intuitive dimensions of learning styles, this study considers that the sensing dimension is
related to the casual games. Sensing learners like solving problems with known methods with no surprises or unexpected
effects (Felder & Silverman, 1988; Felder & Soloman, 2014). Besides, they do not like complications. On the other hand, casual
games provide awell-oriented scenario with the absence of conflict points (Bates & LaMothe, 2001; Chiapello, 2013; Kultima,
2009). Moreover, this genre of games is known for its simplicity and being far from being complicated. In fact, it is characterized
by simplified design with minimal elements and user interfaces. In addition, this genre of games generally avoids
complex topics. For these reasons, casual games meet the needs of sensing learners.