Verdict: False when it comes to games, because virtually no modern games use Windows mouse settings.
The 6/11 setting in Windows will, supposedly, give you the the closest 1:1 performance between data from the mouse and how the cursor moves in the OS. And it’s true that, for general mouse usage in Windows, you probably shouldn’t mess with this setting—putting it at 11/11 could mean skipping over counts from the mouse and result in inconsistent performance.
But for games? That setting likely won’t matter at all. Most games use direct or raw input, rather than WM_Input, for mouse controls, meaning they bypass those Windows mouse sensitivity settings entirely. There’s nothing wrong with having your Windows pointer speed setting set to the default of 6/11, but in games made in the past 15 years, it’s unlikely to make a difference.
Verdict: False when it comes to games, because virtually no modern games use Windows mouse settings.The 6/11 setting in Windows will, supposedly, give you the the closest 1:1 performance between data from the mouse and how the cursor moves in the OS. And it’s true that, for general mouse usage in Windows, you probably shouldn’t mess with this setting—putting it at 11/11 could mean skipping over counts from the mouse and result in inconsistent performance.But for games? That setting likely won’t matter at all. Most games use direct or raw input, rather than WM_Input, for mouse controls, meaning they bypass those Windows mouse sensitivity settings entirely. There’s nothing wrong with having your Windows pointer speed setting set to the default of 6/11, but in games made in the past 15 years, it’s unlikely to make a difference.
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