The second
magic mirror was to be placed in the ‘Illusion’ area, which
had previously been identified as an aspect of the exhibition
that would benefit from the inclusion of interactive
reference points for young children to engage with. The
third digital artefact would be a magic cauldron, with
digital technologies used to make children’s interactions
generate audio-visual response and provide a scaffolding
resource for stories and play-acting around casting spells