The Internet of Things (IoT) (or Internet of Objects) is a new paradigm [10] which has been gaining
space, thanks to advances in telecommunications such as the expansion of broad bands, the new IP protocol
version 6 and nanotechnology integrated into countless electronic devices, ranging from mobile devices,
vehicles, appliances and more. The idea of the Internet of Objects is to integrate all these devices into the
network, which can be managed from the web and in turn, provide information in real time (we can know
their status and features on line) and also allowing the interaction with people who use it.
Education, as any human activity nowadays, has not been immune to this phenomenon dating from the
e-learning, m-learning [9] up to the u-learning [2], this finally as the leap to the pervasiveness of knowledge.
The potential of ubiquitous learning is reflected in increasing access to learning content and collaborative
learning environments supported by computers anytime, and anywhere. It also allows the right combination