III. APPLICATION
To provide novel means for the interpretation of cultural
heritage information, a mobile application was developed to
take advantage of the pervasive nature and increasing computing
power of mobile technologies. To provide an engaging
experience, stereoscopy was incorporated into the system and
the Google Cardboard [4] (shown in Fig 13) was leveraged
to produce a light-weight, virtual reality system – an app that
provides an immersive experience without the encumbrances
and cost implications of venerable VR headsets like the Oculus
Rift [5]. The features and interaction paradigms of the system
are discussed in the sections that follow.