developed an empirical study in order to verify if motion-based touchless games actually help children with autism on learning process. Five autistic children with ages between 10 and 12 years old participated in the study, and also a therapist. The study employed five motion-based touchless mini-games that are commercially available for Xbox 360 Kinect. Each child participated in five “gaming meetings”. All meetings were recorded, which generated approximately 19 hours of video. Attention variables were measured using the Bell Test on three occasions: at the beginning of treatment, i.e, at the beginning of the first session, before any exposure to the games; during treatment at the end of the fourth session immediately after the game; and seven days after the end of treatment. The psychologist of study team independently analyzed the video recordings and coded it according to the child's behavior observed. Behavioral variations used to encode the video are: