so that it
is difficult to zoom in a material: a poster or documentation that participants want to show, and watch
details of the material.
In order to solve these problems, we switch the
HyperMirror image to the standard video camera
image --not composite and self image is not reversed.
For example, Figure 8 is the picture of a
HyperMirror image that students were painting a picture. As stated above, it is difficult for HyperMirror to
zoom in participants and/or materials. By contrast,
Figure 9 is the picture of a standard video camera
image. Unlike the HyperMirror video image, the standard video camera allows participants to focus on
what they want to shoot. In other words, if participants want to show details of what they are working
on, it is necessary to switch to the standard video
camera image as necessary.
As shown in Figure 10, the picture illustrates
another way of use of a standard video camera image.
The picture shows students in Thailand who participated in distance learning and did their work --whole
of classroom.
Thus, in case of showing details of students working on a task and a scene of the classroom, we
switched HyperMirror to the standard video camera
image.