Converting or creating digital content, including fully interactive content, for 3D autostereoscopic display is no longer a complex and expensive process due to the introduction in 2014 of instant conversion software tools that leverage the processing power of the modern GPU. Tools are now available not only to convert existing 2D and 3D movies to autostereoscopic formats, but also to create new and interactive content using fully WYSIWYG scene editors. In addition, a range of add-ons for software such as 3D Studio Max, Adobe AfterEffects and other software are available to enable the conversion of content to autostereoscopic formats.[21]
In 2014, the problem of the real-time processing of the massive amounts of sub-pixel data needed to produce 3D autostereoscopic content and interactive presentations with live-data was solved by new algorithms developed by ViewPoint 3D, a London-based start-up.[22] Tools for the instant conversion of existing 3D movies to autostereoscopic were demonstrated by Dolby and Stereolabs