the selected cell changes color, the adjacent cells change color, and the cells are checked to see if they are all lighted.
insert a combo box that allows the player to pick a color for the board.
insert a combo box that allows the player to pick a color for the lighted cells. for example, in the play board presented above, the player has chosen yellow.
insert text boxes that present the total number of moves made so far and the name of the player.
display a message box that presents the name of the winner and the total number of moves when the game is over.
insert a command button that enables the player to choose whether to replay the game or close the program.