Today as well, millions of people have accessed the Royal Road webpage. The lot of them were watching the live feed on the Hall of Fame page.
-The Tower of Light Guild went into the Cruel Urolba cave.
-In just a bit, Urolba will appear.
The Tower of Light was a guild with a towering number of 30000 members.
It wasn’t a guild filled with high-leveled personnel, but the number was something of a huge force.
They occupied a territory that contains the Urolba Lair.
Cruel Urolba.
A typical Boss Monster, an evil spirit whom revives itself once every month on the Versailles Continent.
The power of the Electric Whip it wields was not something comparable to that of a Dragon’s breath; but if having been struck, one's body will be Paralyzed as well as being depleted of Stamina. Preceding its emerging familiars, the Evil Spirits, which does so in an extremely quick manner, their resistance made the hunt much more difficult.
The Tower of Light Guild mobilized a massive scale of personnel to raid this Urolba.
“We are in a position to establish justice on the Versailles Continent. The cowardly monster Urolba, it hides itself instead of coming out. It is in my position to punish this wicked being for the sake of all!”
The Guild Master Hertz proudly exclaimed in the huge cave. Then, Urolba emerged.
And the appropriate battle began!
The focus of the battle for the Guild was to obtain a new item; the Blessing of Enormous Wealth from the God of Battle, Tyr.
‘This is an opportunity to elevate the guild’s honor that we can’t afford to miss.’
Until now, the number of guilds that have hunted Urolba didn’t even reach six. Among all these prestigious guilds, only the Hermes Guild’s hunt came out successful.
The Tower of Light Guild didn’t hold back on investing their all on this gamble.
“Take Urolba treasure. Let's get his whip too.”
The warriors too, craved for the stats.
The person who bears the occupation of a Sculptor, Weed, his stats rise when he is able to create Masterpieces, Classics, or Magnums. This method was only available to the Sculptors and not to any other occupation.
In cases with the melee's lot, if it was a successful hunt after risking it all with Boss Monsters, Reputation and sometimes, stats, could be obtained.
Though this was something easier said than done.
Their targets were often something terrible; most times, they would risk their lives and fight with their all.
The Cruel Urolba fits the category.
As for the non-melee type adventurers: in this case Grave Robbers, there were rumors that their stats would rise if they identify locations that haven’t been discovered, a grave belonging to someone who once was a celebrity, or when they investigate dungeons.
While the clergymen can gain Piety stat points by treating someone in deadly condition, and gain Faith through deliverance of monks from the grasp of evil.
Art occupations such as professional Painters, can simply gain stats by drawing qualifying pictures. Architects gains stats by creating architectural marvels. Of course, Blacksmiths that produces luxurious weapons and armors can gain stats.
The advantage of being a Sculptor and other blue collar occupations is that they didn’t need to risk their lives in order to gain stats.
At the very least, constructions and creating a huge artwork poses a bit of risk; but it was nothing really dangerous to one’s vitality.
Nevertheless, the warriors that has to face higher risks by hunting dangerous Bosses obtain a lot more stats, more spoils, more Reputation; while are continually able to fight stronger and stronger Monsters.