After the configuration is done, we'll need to create our base on the map. You can be as detailed or as lazy as you like when it comes to base creation, but there is still one necessity.
Using the editor, create a blank marker with the Name the same as the class name you created and the Text the same as the base's display name. That's all you have to do, really. You can go ahead and add whatever objects you want to the base such as tank traps, barriers or outposts, but the base will now be created and will work in I&A 3.
In our example above, I to create my base on the map I would create a marker called base_fortknox which covered the area that I wished to be my base.