The game that is presented in this paper was inspired by Goldratt’s’ “boy-scout hike”
(Goldratt and Cox 1986). By analogy, Greg Howell created a game to be played by
construction students in a classroom situation. The game can involve any number of
players. The game coordinator will split up large groups in teams of equal size, e.g., of 5
players each. Each team forms a ‘parade of trades’ with players lining up in sequence.
Players are represented by the symbols labeled SubA through SubE in Figure 1. Each
team is given a pile of 100 bolts (or any other kind of widget) and their task is to pass
them all from the front of the line (the input buffer, InputA) to the end (the output buffer,
CompleteE). When this has been accomplished, the project is completed