This project strives for deeper understanding of pros and cons of using this technique applied in a process of decorating ceramic tiles and objects with a robot. This kind of
applications requires a large amount of point describing the trajectory of a brush, that are quite fastidious to define with a classical programming method. The innovative aspect of this work consists in verifying the possibility of obtaining a precise
movement, defined and fluid, like a person would produce, as well as accurate and repeatable. Once the actual possibility of the robot to perform smooth motions has been verified through this application, it is possible to request that it simulates other
kind of tool actions or even a person’s wrist movements.