Alice: I will fail to deliver even a Lukewarm Take here (until the final page when things heat up – ed). I’ve bought a few games on Steam Early Access, I’ve paid for a few games outside it. Some have been updated and grown wonderfully since, some have been barely touched. Either way, I follow a simple rule: if I wouldn’t be happy for the game to stay as it currently is, I don’t buy it. This covers both games I want as Finished Products and developers I want to see play with an idea a bit more or, heck, just have a few dollars to spend on marbles.
I suppose the last alpha game I paid for was Planeter Deluxe. It’s pretty nice, that. I’ve enjoyed fiddling with it. I don’t think it’s been updated in months. I’m fine with that.
Graham: There are lots of early access games I’ve played and enjoyed, and long before “early access” was a phrase we used, my favourite game was the mod Counter-Strike. Each update was incredibly exciting, changed the game in radical ways in response to player feedback, and it was fascinating to see a game grow up in public. I can think of lots of other examples of alpha games I’ve enjoyed following along with since, and I’m down with both the financial benefit that lets otherwise unlikely games be made, and with the onus being at least somewhat on personal responsibility when it comes to purchasing decisions.
All that said, most of the early access games on Steam are total drivel, dozens of them are abandoned or will never be any good, and while the recent addition of refunds mitigates the problem a little, the store does a pretty poor job still of communicating what the current state of a game is. This is bad for players and I think probably makes Steam a barrel of landmines for anyone who isn’t totally savvy about PC games.
Alice: I will fail to deliver even a Lukewarm Take here (until the final page when things heat up – ed). I’ve bought a few games on Steam Early Access, I’ve paid for a few games outside it. Some have been updated and grown wonderfully since, some have been barely touched. Either way, I follow a simple rule: if I wouldn’t be happy for the game to stay as it currently is, I don’t buy it. This covers both games I want as Finished Products and developers I want to see play with an idea a bit more or, heck, just have a few dollars to spend on marbles.I suppose the last alpha game I paid for was Planeter Deluxe. It’s pretty nice, that. I’ve enjoyed fiddling with it. I don’t think it’s been updated in months. I’m fine with that.Graham: There are lots of early access games I’ve played and enjoyed, and long before “early access” was a phrase we used, my favourite game was the mod Counter-Strike. Each update was incredibly exciting, changed the game in radical ways in response to player feedback, and it was fascinating to see a game grow up in public. I can think of lots of other examples of alpha games I’ve enjoyed following along with since, and I’m down with both the financial benefit that lets otherwise unlikely games be made, and with the onus being at least somewhat on personal responsibility when it comes to purchasing decisions.All that said, most of the early access games on Steam are total drivel, dozens of them are abandoned or will never be any good, and while the recent addition of refunds mitigates the problem a little, the store does a pretty poor job still of communicating what the current state of a game is. This is bad for players and I think probably makes Steam a barrel of landmines for anyone who isn’t totally savvy about PC games.
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