Front Matter
The Cold War campaign lasts only 14 turns, and it's a tense geopolitical situation with armageddon as a constant threat. The cost of war is prohibitively high, and the stakes are immense. Because of this, many players give up and write off a 100% world conquest victory as impossible.
In fact, a total global conquest is very possible, by exploiting various scripted events that accompany the campaign.
Note: This walkthrough first appeared in a simpler form on the Rise of Nations Heavengames forum, posted by my alternate user profile, "PalaceGuard". It can be found here[ron.heavengames.com]. This guide is a work in progress and I may add in maps or other graphical aids in future revisions.