GO IS RIDDLED WITH BUGS AND MONETIZATION PROBLEMS
Another issue that may slow down the hype is that the game is buggy as hell. It crashes, it freezes, it slows down, and servers get overloaded every day at lunch and dinnertime.
A big part of that is clearly because Niantic wasn’t ready for this level of success. (Who could be?) But those aren’t game’s only problem; by overlaying the virtual world over the actual world, Niantic has crashed straight into some of the biggest challenges in multiplayer design, including user database updates, economic balancing, and network infrastructure. Things will no doubt get better, and I’m guessing that some of its problems will simply vanish the initial flood of users begins to ebb to a more manageable level.