Despite these criticisms, students played the game with great interest and enthusiasm. At the end of the second and third weeks, students
needed to be ejected from the computer rooms not wanting to finish playing the game. Most of the students were unhappy when the
implementation was concluded at the end of the second week, and became cheerful when reminded that the implementation would continue
into the next week. It was learnt from the Comenius teacher in the third week that CC students shared their experience with their
peers in the school and with their parents at home during the past week, and other students strongly desired to play the game while some
of parents inquired the teacher about how to find the game. At the end of the third week, students asked for permission to continue the
game following the administration of the achievement test and motivation scale. When the 3-week implementation finally came to an end,
students were upset and asked if they could continue to play the game from their homes.