was in development for more than a decade and almost didn't reach store shelves. Gamers might have been better off had it remained in development hell. In the '90s, the Duke Nukem series was an effective satire of action-movie machismo taken to its logical extreme. By 2011, Duke seemed crass, dumb and tired. In addition to being embarrassingly juvenile, the game also embraced many of the obnoxious modern gameplay tropes it attempted to criticize, such as limiting players to carrying only two guns at once