Talisman Active Skills:
The advantage of talisman skills is that they are ranged – albeit the range is short, you do not have to stand in the melee range, saving your HP and preventing hits and stagger. The ranged skills pass through mobs in a straight line, so if you kite a group behind you, you can nuke them all in single file. The downside is the long animations – it takes about 2 seconds after you press each button for the skill to actually hit the mobs.
Also, the 6 active Talisman skills divide themselves into two distinctive combos – Hypnotic Blitz is followed by Aero Blade Spiral while Surge is followed by Fist Surge (x2), which does make it easier in heated fights to press the correct buttons. You end up with 2 combo starters.
Talisman actives have no Crowd Control effect; however, there are non-weapon specific skills you can use for CC, such as Energy Impact and Claw of Methus (Push and Knock-down effects respectively).