We will begin by reviewing the usage of VivoSpace. The use of
VivoSpace varied substantially over the first 4-week period, and
then dropped off considerably by the end of the 3-month study
period. All 23 participants that were using VivoSpace created an
account and friended others from their network group. The participants from the non-clinical group (Vancouver gaming company)
used it more than those from the Chicago clinic, which can likely
be attributed to this group’s ease with technology. One participant
from the Vancouver clinic used the system the most. Table 4 shows
an overview for usage of VivoSpace for all three groups for the first