That said, it doesn’t change the basic feel of battle, so special controls are not necessary. You won’t be required to always be aware of each character’s HP.
Players can set strategies for AI characters.
The UI showcased in the trailer is different from that in the actual game, as there are a lot of things still hidden.
Keeping in line with the game’s concept of “seamless” gameplay, your party members will always be displayed on-screen, both while moving and during battle, and you won’t have to choose which members participate in battle, as they all will. However, you won’t always be in a large group, as your party varies depending on how far along you are in the story.
“Naturally, I also want to do Star Ocean 6 and Star Ocean 7,” Kobayashi said. “As long as there’s still room and ideas for new entries, we have a sense of duty to continue the series. Be that as it may, whether or not we can move forward with those is dependent upon the sales of Star Ocean 5.”
Star Ocean: Integrity and Faithlessness is due out this winter for PlayStation 4 and PS3 in Japan, and in 2016 for PlayStation 4 in North America and Europe.