A path can be calculated automatically based on an object’s 2D location, but these calculations do not yield an
object’s placement on a shelving system (Y axis value). The aim of this project is not to get the highest precision,
because instead of detailed 3D coordinates the object receives shelf numbers in database entries. Replication of the
exact warehouse in a virtual 3D environment could be time consuming, especially if the layout of the warehouse is
changing.