Scalability
Goal: To deliver “orders of magnitude” scalability improvements in terms of number of
concurrent users, content complexity and fidelity of experience.
As is often the case, the limitations of system architectures greatly influence uses of the
platforms. MMVE and MMOG platforms have been architected for “scale out”. That is, it is
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The Future of Research in Computer Games and Virtual World Environments
relatively easy to support more and more users by adding “space” over which users can be
spread. However, existing software architectures are unable to “scale up” to greater
interactions among the users and fail to handle significant increases in the visual and
behavioral complexity.