The usual response to this need has been to create interfaces
to the information. Much of Web 2.0 operates on this
assumption, with some real success. Provide users with a
platform for interaction and use, and leave them to do it.
Does this mean that museums should be developingWeb 2.0
applications? Probably, but not only. Web 2.0 offers a space
for exploring the power of appropriation and reuse of digital
objects. This must be extended in considering abilities to contextualize
and engage local and vernacular accounts of digital
objects from diverse expert communities. Future research
shall continue to probe these critical issues and enable digital
museums to serve as environments that support the generation
and representation of knowledge in, by, and for diverse
communities.