Core Game Play
First and foremost the game of capture "the Dude" is considered by all characters, a sport. Therefore characters are never allowed to use un-sportsmanlike conduct. Because of this you will never see any depiction of blood, characters dying, or the use of lethal weapons of any kind. Weapons such as guns, or weapons that can pierce someone, will be exempt from capture "the Dude" the only potential weapons a beatman may use are items such as a slab of meat, or small rubber cones. The main attraction to capture the "Dude" is in its use of teamwork and cartoonish, slapstick humor. With that in mind lets get on to the way capture the "Dude" is played.
There are two teams of three players a piece competing against each other. In addition, there is a neutral seventh player, known as "the Dude", who has no team affiliation. Each team has a base which is marked by a dumpster. The object of the game is to capture "the Dude" and return him to your team's base. Points are awarded for successfully dunking "the Dude" into your team's dumpster.
To capture "the Dude", you must weaken him to the point where you can pick him up and start running. This will involve punches, kicks, and horizontal jump kicks on "the Dude" until he can no longer fight back. But be warned that "the Dude" can defend himself!
Once "the Dude" is weakened your job is to grab him and get back to base as quickly as possible. As you carry him, "the Dude" will gradually regain vitality and try to wriggle out of your grasp. At this point, you might have to engage him some more to keep him from escaping. Also, don't forget that the other team will probably try to stop you as well. If the opposing team is about to catch you, you can throw "the Dude" to a teammate. There's no limit on the amount that you can throw "the Dude" to other players, but be careful to aim correctly. If you don't, it's possible to pass "the Dude" to one of your opponents.
When a player, or "the Dude", is thrown into a dumpster, points are awarded (or deducted) from the appropriate team according to the chart below. After the scores are updated, the person in the dumpster is relocated to a random "spawning" location in the level, where he gets back into the action. Spawning locations are randomly chosen to give both teams a fair chance to score. Otherwise, it would be possible for one team to guard their dumpster and prevent "the Dude" from ever getting out.
Players can fight each other and even throw opposing team members into a dumpster for additional points. More points are awarded for using the humiliation tactic of throwing an opposing team member in his own dumpster. In order to get a dude in the state to be picked up he must first be knocked down by a series of punches or kicks ending in a special finisher such as an uppercut. The finisher follows automatically once enough punches or kicks have been landed successfully without the opposing player blocking. Once a player has been picked up he has a chance to escape the grab based on his current health and making a skilled escape move.