Jung Hyo Rin, who had been playing the piano, raised her head.
“Manager, could you freed up my schedule in 3 days, right?”
“I cleared it up as Hyo Rin-ssi asked, but is there something going on?”
“It’s a matter of personal privacy.”
The manager was relieved because Jung Hyo Rin had never stirred up problems in her
private life. However, he couldn’t help but ask of her destination.
“Where are you going to go?”
“Korea University. A person I know is a student there. I’m going to go together with my
friends.”
* * *
You have become the first discoverers of the Kramado Dungeon!
Reward:
Fame has increased by 230.
Experience and drop rates have doubled for a week.
The first monster hunted will drop some its the best items it has.
“Yay!”
“We’re really the first. Just look at the fame that went up.”
The party members who entered the dungeon shouted out cheers of joy.
“With this, we’ve accomplished this assignment as a success.”
“Yeah. We’re probably the only ones who found an undiscovered dungeon.”
Swordsman Bella spoke with confidence.
As they had come through relatively safe hunting grounds, an adventure like this was
enjoyable.
Even the other groups would have difficulty discovering a new dungeon for their assignment.
“Nide, well done.”
“I’ll treat you if we get a good grade.”
Like an expression from real life, Nide blushed as if he were embarrassed to receive praise.
“It’s nothing. It’s just that somehow my luck was good.”
Hegel patted Nide’s shoulder as if in encouragement.
“Nice work.”
“It’s nothing, We all did it together.”
The discovery of a new dungeon was an impressive opportunity to gain experience and
items.
Hegel drew his sword.
“Then everyone get ready to battle!”
Their opponents were monsters that looked like white lizards crawling around inside the
dungeon.
“Shield Bash! I’ll push them away altogether!”
While Hegel was holding the Kudram’s Shield in his left hand, he charged/rushed toward the
monsters.
The greatest strength of a swordsman is their damage.
Attack power was maximized with the Twin Sword Skill and Great Sword Skill, so they could
deal more damage than any other similar combat Profession.
“Shake. Ignite. Crumble!”
“Triple-Sword Strike!”
“Strengthen metal, Blessing of Flame!”
Elemental Magician Selsia, Swordsman Bella, and Enchanter Rumi had their share in the battle
as well.
Enchanters can permanently grant an item a unique strength. The effectiveness of
fortification spells that were applied to people was less than that of a Priest or a Shaman, but
they could temporarily pull out the strength of a weapon many times over.
The Kramanoims that were attacked by the Shield Charge were wounded, pushed here or
there, or flipped over. In that situation, as they suffered attacks from the Elemental Magician
or the Swordsman, they weakly turned into grey light.
The thief Nide approached the Karmanoim with his stealth skill activated.
“Creature Identification!”
It was a profession skill only available to thieves, scouts, assassins, and adventurers. It was a
skill to enable you to see detailed information of your opponents.
The information thief Nide found on Kramanoim was shared with the party.
Ding!
Monster Name: Young Kramanoim
Level: 234
A monster that dwells in old dungeons.
It has lived only inside a dungeon for a very long time.
Eyesight has degenerated to the point of being almost blind.
They detect enemies through sound or ground vibrations and they
enjoy eating meat.
They can crawl very quickly through use of their 4 legs and from the
mouth they can vomit out a weak paralysing venom.
Not only did it provide information on the Kramanoim, it highlighted its weak point, its neck
emitted a bluish glow. The areas where you can get fatal strikes!