In order to demonstrate this, we developed a simple game to be played using the three schemes allowed by our framework.
With these schemes, the user could select an approach that used virtual buttons, as in the case of the Key Touch scheme, or one that uses any button, as in the Motion
scheme.
The scheme selection allows players to have some control over how they use their mobile device, which is not possible in many other similar systems or even in conventional devices.
Observing the results, we can support the notion that users with almost any level of experience prefer the more natural schemes.