The authors in [19] address the issue of mapping algorithms
to hardware. They present some general techniques such as
look up tables, raster based methods etc for dealing with
expressions that inefficiently map to hardware. They discuss
the effects of and means to deal with the timing, bandwidth,
and resource constraints under different processing modes
of the system. The efficient mapping of three different types
of general operations viz. point, window and global
operations is discussed in relation to the hardware
constraints.