The judges and their teams have three days to complete their challenge, so they jump right in. Ve firmly believes that there can never be enough evil queens, so she heads that direction. Glenn is making a half-horse/half-human champion knight, and an evil, diseased king. Neville is a little concerned. He does mostly creative design, and works on a lot of science fiction, not fantasy. He decides to use this to his advantage and create an altar-boy pawn that is being turned by a dark bishop.
Ve still does a lot of applications, so she’s prepared for the latter parts of the challenge, but she hasn’t sculpted in 30 years. Welcome back to grunt work, Ve. Roy (one of my all-time favorites) is a phenomenal fabricator, and he is sent away to build a castle. On Glenn’s team, Wayne is an insanely fast sculptor, and he begins working on an ENORMOUS horse head for their knight., but in the absolute best way possible.