In a typical Pengo game, the penguin will run to es- cape bees, hunt down bees when it has the advantage, build traps and escape routes, maneuver bees into corners, and collect “magic blocks” (shown as concentric squares in Fig- ure 1) for completing the “magic square” structure that wins the game. Naturally we ascribe the player’s seeming purposefulness to its models of its environment, its rea- soning about the world, and its planful efforts to carry out its tasks. But as with Simon’s ant the complexity of the player’s activity may be the result of the interaction of sim- ple opportunistic strategies with a complex world. Instead of sticking to a rigid plan, Pengi lives in the present, con- tinually acting on its immediate circumstances. It happens upon each situation with only a set of goals and a stock of skills. It can take advantage of unexpected opportuni- ties and deal with unexpected contingencies, not because they’ve been written into a script, but because they are apparent in the situation.