Spies play from a third-person view, thus they have more of a tactical perspective than Mercenaries. They have the ability to climb the environment, such as pipes and crawl through vents. They also have the ability to hang from ledges and see around corners without exposing themselves. Spies can use the cover of darkness to conceal themselves from the enemy, with help from their Shadowblend ability. Spies are very agile, but lack the ability to use heavy assault weapons and armor meaning they have to sneak up on their enemies or strike from a vertical perspective to surprise them.