Village
Disambig color.svg This article is about villages. For how to build the natural village style, see Village Blueprints.
Village
Village.png
Biome
Plains, desert, savanna
Consists of
See Structure
Can generate
post-generation
No
First appearances
See history
Villages, also known as NPC villages, are groups of buildings inhabited by villagers that spawn naturally in the world.
Contents [hide]
1 Generation
2 Structure
2.1 Number and frequency of structures
2.2 Plains and savanna
2.3 Desert
2.4 Loot
3 Mechanics
3.1 Advanced village placement
3.2 Popularity
4 Video
5 History
6 Issues
7 Trivia
8 Gallery
8.1 Pocket Edition
8.2 Odd generation
9 References
Generation[edit | edit source]
Villages generate naturally in plains, savanna, and desert biomes.
Structure[edit | edit source]
Bookshelves in a village library.
Main article: Village structures
Number and frequency of structures[edit | edit source]
The number of buildings composing a village can vary, and not every village is composed of all buildings at once. Apart from the well, which is unique and systematic, the number of buildings of each type is randomly generated, and increased in superflat worlds. Structures are picked from a weighted probability list (libraries are more common than butcher shops). There may be fewer buildings of a given type than the maximum allowed. The number of lamp posts has no restriction, as they are generated where no other buildings can be placed. In savanna and plains villages, gravel roads are found between the buildings of the village and often extend beyond them. In desert villages these roads are made of sandstone.
Structure Weight Default maximum
range Superflat maximum
range
Hut 3 2 – 5 3 – 8
Small house 4 2 – 4 3 – 6
Large house 8 0 – 3 1 – 5
Butcher's shop 15 0 – 2 1 – 3
Library 20 0 – 2 1 – 3
Small farm 3 2 – 4 3 – 6
Large farm 3 1 – 4 2 – 5
Blacksmith 15 0 – 1 0 – 2
Church 20 0 – 1 1 – 2
Plains and savanna[edit | edit source]
An image of a village
Village buildings in plains and savanna biomes will be made out of oak wood, oak wood planks, cobblestone, cobblestone stairs, and glass panes.
The following blocks can be found in plains and savanna villages:
Block
Oak Fence
Oak Wood
Oak Wood Planks
Oak Door
Cobblestone
Water
Lava
Double Stone Slab
Dirt
Torch
Black Wool
Oak Wood Stairs
Glass Pane
Chest
Wooden Pressure Plate[note 1]
Iron Bars
Cobblestone Stairs
Gravel[note 2]
Stone Slab
Farmland
Wheat Crops
Carrot Crops
Potato Crops
Bookshelf
Crafting Table
Furnace
Jump up ↑ In Pocket Edition, wooden pressure plate is replaced by carpet.
Jump up ↑ In Pocket Edition, gravel is replaced by grass path blocks. If a village spawns next to a river/lake, these grass paths on water will be replaced by wooden bridges.
Desert[edit | edit source]
Village buildings in desert biomes are made out of sandstone, smooth sandstone, sandstone slabs, sandstone Stairs and Glass Panes instead of wooden or cobblestone features. Also, the plains and savanna biome villages have gravel roads while the desert biome villages have sandstone roads. Sometimes desert villages will spawn directly over a Desert Temple. This will cause the temple to have extra or missing blocks.
The following blocks can be found in desert villages:
Block
Sandstone
Smooth Sandstone
Sandstone Stairs
Oak Door
Oak Fence
Water
Lava
Double Stone Slab
Dirt
Torch
Black Wool
Glass Pane
Chest
Wooden Pressure Plate[note2 1]
Iron Bars
Gravel
Stone Slab
Farmland
Wheat Crops
Carrot Crops
Potato Crops
Bookshelf
Crafting Table
Furnace
Jump up ↑ In Pocket Edition, wooden pressure plate is replaced by carpet.
Loot[edit | edit source]
Typical blacksmith loot
Each village blacksmith chest contains 3–8 item stacks, with the following distribution:
Stack Size Weight # Items Chance # Chests
Apple 1–3 15⁄94 1.755 61.6% 1.6
Bread 1–3 15⁄94 1.755 61.6% 1.6
Iron Ingot 1–5 10⁄94 1.755 46.1% 2.2
Oak Sapling 3–7 5⁄94 1.463 26.0% 3.9
Obsidian 3–7 5⁄94 1.463 26.0% 3.9
Gold Ingot 1–3 5⁄94 0.585 26.0% 3.9
Iron Pickaxe 1 5⁄94 0.293 26.0% 3.9
Iron Sword 1 5⁄94 0.293 26.0% 3.9
Iron Helmet 1 5⁄94 0.293 26.0% 3.9
Iron Chestplate 1 5⁄94 0.293 26.0% 3.9
Iron Leggings 1 5⁄94 0.293 26.0% 3.9
Iron Boots 1 5⁄94 0.293 26.0% 3.9
Diamond 1–3 3⁄94 0.351 16.3% 6.1
Saddle 1 3⁄94 0.176 16.3% 6.1
Iron Horse Armor 1 1⁄94 0.059 5.7% 17.5
Gold Horse Armor 1 1⁄94 0.059 5.7% 17.5
Diamond Horse Armor 1 1⁄94 0.059 5.7% 17.5
In 1.9,[upcoming] each village blacksmith chest contains 3–8 item stacks, with the following distribution:
Stack Size Weight # Items Chance # Chests
Apple 1–3 15⁄94 1.755 61.6% 1.6
Bread 1–3 15⁄94 1.755 61.6% 1.6
Iron Ingot 1–5 10⁄94 1.755 46.1% 2.2
Oak Sapling 3–7 5⁄94 1.463 26.0% 3.9
Obsidian 3–7 5⁄94 1.463 26.0% 3.9
Gold Ingot 1–3 5⁄94 0.585 26.0% 3.9
Iron Pickaxe 1 5⁄94 0.293 26.0% 3.9
Iron Sword 1 5⁄94 0.293 26.0% 3.9
Iron Helmet 1 5⁄94 0.293 26.0% 3.9
Iron Chestplate 1 5⁄94 0.293 26.0% 3.9
Iron Leggings 1
VillageDisambig color.svg This article is about villages. For how to build the natural village style, see Village Blueprints.VillageVillage.pngBiome Plains, desert, savannaConsists of See StructureCan generatepost-generation NoFirst appearances See historyVillages, also known as NPC villages, are groups of buildings inhabited by villagers that spawn naturally in the world.Contents [hide] 1 Generation2 Structure2.1 Number and frequency of structures2.2 Plains and savanna2.3 Desert2.4 Loot3 Mechanics3.1 Advanced village placement3.2 Popularity4 Video5 History6 Issues7 Trivia8 Gallery8.1 Pocket Edition8.2 Odd generation9 ReferencesGeneration[edit | edit source]Villages generate naturally in plains, savanna, and desert biomes.Structure[edit | edit source]Bookshelves in a village library.Main article: Village structuresNumber and frequency of structures[edit | edit source]The number of buildings composing a village can vary, and not every village is composed of all buildings at once. Apart from the well, which is unique and systematic, the number of buildings of each type is randomly generated, and increased in superflat worlds. Structures are picked from a weighted probability list (libraries are more common than butcher shops). There may be fewer buildings of a given type than the maximum allowed. The number of lamp posts has no restriction, as they are generated where no other buildings can be placed. In savanna and plains villages, gravel roads are found between the buildings of the village and often extend beyond them. In desert villages these roads are made of sandstone.Structure Weight Default maximumrange Superflat maximumrangeHut 3 2 – 5 3 – 8Small house 4 2 – 4 3 – 6Large house 8 0 – 3 1 – 5Butcher's shop 15 0 – 2 1 – 3Library 20 0 – 2 1 – 3Small farm 3 2 – 4 3 – 6Large farm 3 1 – 4 2 – 5Blacksmith 15 0 – 1 0 – 2Church 20 0 – 1 1 – 2Plains and savanna[edit | edit source]An image of a villageVillage buildings in plains and savanna biomes will be made out of oak wood, oak wood planks, cobblestone, cobblestone stairs, and glass panes.The following blocks can be found in plains and savanna villages:BlockOak FenceOak WoodOak Wood PlanksOak DoorCobblestoneWaterLavaDouble Stone SlabDirtTorchBlack WoolOak Wood Stairs
Glass Pane
Chest
Wooden Pressure Plate[note 1]
Iron Bars
Cobblestone Stairs
Gravel[note 2]
Stone Slab
Farmland
Wheat Crops
Carrot Crops
Potato Crops
Bookshelf
Crafting Table
Furnace
Jump up ↑ In Pocket Edition, wooden pressure plate is replaced by carpet.
Jump up ↑ In Pocket Edition, gravel is replaced by grass path blocks. If a village spawns next to a river/lake, these grass paths on water will be replaced by wooden bridges.
Desert[edit | edit source]
Village buildings in desert biomes are made out of sandstone, smooth sandstone, sandstone slabs, sandstone Stairs and Glass Panes instead of wooden or cobblestone features. Also, the plains and savanna biome villages have gravel roads while the desert biome villages have sandstone roads. Sometimes desert villages will spawn directly over a Desert Temple. This will cause the temple to have extra or missing blocks.
The following blocks can be found in desert villages:
Block
Sandstone
Smooth Sandstone
Sandstone Stairs
Oak Door
Oak Fence
Water
Lava
Double Stone Slab
Dirt
Torch
Black Wool
Glass Pane
Chest
Wooden Pressure Plate[note2 1]
Iron Bars
Gravel
Stone Slab
Farmland
Wheat Crops
Carrot Crops
Potato Crops
Bookshelf
Crafting Table
Furnace
Jump up ↑ In Pocket Edition, wooden pressure plate is replaced by carpet.
Loot[edit | edit source]
Typical blacksmith loot
Each village blacksmith chest contains 3–8 item stacks, with the following distribution:
Stack Size Weight # Items Chance # Chests
Apple 1–3 15⁄94 1.755 61.6% 1.6
Bread 1–3 15⁄94 1.755 61.6% 1.6
Iron Ingot 1–5 10⁄94 1.755 46.1% 2.2
Oak Sapling 3–7 5⁄94 1.463 26.0% 3.9
Obsidian 3–7 5⁄94 1.463 26.0% 3.9
Gold Ingot 1–3 5⁄94 0.585 26.0% 3.9
Iron Pickaxe 1 5⁄94 0.293 26.0% 3.9
Iron Sword 1 5⁄94 0.293 26.0% 3.9
Iron Helmet 1 5⁄94 0.293 26.0% 3.9
Iron Chestplate 1 5⁄94 0.293 26.0% 3.9
Iron Leggings 1 5⁄94 0.293 26.0% 3.9
Iron Boots 1 5⁄94 0.293 26.0% 3.9
Diamond 1–3 3⁄94 0.351 16.3% 6.1
Saddle 1 3⁄94 0.176 16.3% 6.1
Iron Horse Armor 1 1⁄94 0.059 5.7% 17.5
Gold Horse Armor 1 1⁄94 0.059 5.7% 17.5
Diamond Horse Armor 1 1⁄94 0.059 5.7% 17.5
In 1.9,[upcoming] each village blacksmith chest contains 3–8 item stacks, with the following distribution:
Stack Size Weight # Items Chance # Chests
Apple 1–3 15⁄94 1.755 61.6% 1.6
Bread 1–3 15⁄94 1.755 61.6% 1.6
Iron Ingot 1–5 10⁄94 1.755 46.1% 2.2
Oak Sapling 3–7 5⁄94 1.463 26.0% 3.9
Obsidian 3–7 5⁄94 1.463 26.0% 3.9
Gold Ingot 1–3 5⁄94 0.585 26.0% 3.9
Iron Pickaxe 1 5⁄94 0.293 26.0% 3.9
Iron Sword 1 5⁄94 0.293 26.0% 3.9
Iron Helmet 1 5⁄94 0.293 26.0% 3.9
Iron Chestplate 1 5⁄94 0.293 26.0% 3.9
Iron Leggings 1
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