Software
Today it is almost impossible to enumerate
all the tools, which designers can use to produce
motion graphics, because their only limitation is
their own creativity.
Physical tools necessary for motion
graphics design are a sufficiently powerful computer
equipped with multi core processors, a large volume
of working memory and graphics cards (often two)
also with increased working memory and a recent
chipset. For a more pleasant working environment it
is desirable to have several screens linked to one
computer. The entry of data is done by linking
peripheral devices like the digital video camera,
scanner or photographic camera to the computer and
transmission of data using one of the standards like
USB or Firewire.
Possibly the most important tool is the set
of software which has been developed exponentially
over the last decade. Today the production of 3D
figures and animations is done by Maya or 3D
Studio Max, additional effects by Adobe After
Effects or Apple Final Cut Pro, editing by Adobe
Premiere, the production of vector animations by
Adobe Flash, pre-production of bitmap graphics by
Adobe Photoshop. These are just the examples of the
most frequently used programmes. Their full number
is much greater and grows by the day, especially
with the strengthening of the open-source
community.
4. CONCLUSION
The explosion of computing power enabled
a new kind of graphics, graphics which contain
picture and text, which change over time. The
biggest change is seen in typography because by
means of kinetic typography we alter the text with
the features of a film. For example it is now possible
to transmit the tone of voice, character features and
emotional states by means of transforming the
typographic features in time.