“To the limits of her DP, why summon a lot at once?”
“If there are a large number of them, that would be a threat by itself. In addition, there is no core that would be stingy with DP when a crisis approaches the core.”
That is certainly how it is. No one would usually leave strength reserved and die.
“Then, why say deploy a strong monster rather than make rooms?”
“Even if more rooms were made, wouldn’t intruders be able to just beat it? It is a fact that monsters need to be produced to kill them.”
That is certainly how it is. No matter if there were more rooms, they would be unable to defeat intruders if they had no danger.
“In that case, why not teach her about traps?”
“Because they would all be disabled if it was cleared one time. In small dungeons, there is a limited number that can be installed. It would be very expensive to use them repeatedly.”
That is… probably right.
Given that as long as you presumed it to be from the viewpoint of a dungeon, it could all be said to be correct advice.
However, that advice crumbles the moment that premise vanishes.
“I understand your method of arranging conditions for the dungeon. Then, viewing this as a person, wouldn’t it make it out to be a [Safe and harmless dungeon]?”
Right. These conditions were indispensable for a [Dungeon managed by people].
Otherwise, it would end with the Dungeon Core destroyed once the Goblins were routed, instead of leaving the Dungeon Core in the cave.
“Oh my, you aren’t understanding…. it’s simple. Both the empire and the Adventurer’s Guild are my creations.”
Though I was vaguely aware of it, she really was a big shot.
Ah, even excluding her being a Dungeon Core, that is.