Part 3 thinking visual
1.Develop an aesthetic for your film. Because movies are visual, it's a good idea to spend some time on the "look and feel" of the movie. Consider two films as an example: Matrix again, with its monochromatic, yellow-green tone throughout, which heightened the sense of being “digitized,” and A Scanner Darkly by Richard Linklater, which was rotoscoped and had a unique and memorable cartoon reality look to it. Here are some other areas to consider.
2.Do you want your film to feature smooth, expertly-edited shots, or a rough, handheld camera look? It’s all there to do. setting the tone for the emotional and spiritual conflicts that ripple through the movie.
3.Design the costumes and sets. How do you want the setting of your film to look? Can you film it in a real location, or will you have to build a set? Films rely heavily on the costumes to communicate essential character traits to the viewer.
4.Consider lighting. Some movies feature soft, almost gauzy lighting that makes the actors and the sets look significantly more appealing, and the entire film more dreamlike.
5.Dress the sets, or scout a location. If you're going to shoot on-location, find the area you want and make sure it's available for filming. If you're working on a set, start building and dressing them.