A COMPUTER-ASSISTED INSTRUCTION SYSTEM WITH A
VISION-BASED INTERACTIVE INTERFACE FOR CHILDREN
Abstract The current study proposes a computer-assisted instruction (CAI)
system built on game design, which aims to increase students’ enjoyment,
motivation, and immersion. Its main objective is to evaluate the effects
of CAI with different interactive interfaces in a learning environment. The
authors developed an educational game with a vision-based interface and a
keyboard/mouse to compare the differences in children’s learning experiences
when using different input interfaces. The evaluation of the proposed system was
based on the questionnaire findings; the participants are 60 third- and fourthgrade
students in Taiwan. The authors addressed the issue of the participants’
experience in gender and personal preferences for computer games. Through
the questionnaire and data analysis, this study found that a vision-based
interface not only attracts the interest of children, but also stimulates their
learning motivation. The findings have highlighted the value of the present
CAI system with a vision-based interface and confirmed an improvement in
learning motivation. Classroom observation indicates that the introduction of a
CAI system with a novel interface can be a useful tool for enhancing classroom
learning activities.