Agent Display
Agents can be displayed using a number of options. They can be viewed as simple shapes, including disks and cylinders. They can also be displayed as the artist’s mannequin or as their respective human avatars specified in their profiles. These options are available under View menu and Agents submenu.
Coloring Rooms
Rooms can be colored in a variety of ways. All coloring options are available under the View menu and Color Rooms submenu. The default option is to display each room with a unique color. They can also be colored by occupant density, which means that rooms with a greater concentration of agents will be colored redder, and rooms with a lesser concentration will be colored bluer. The last option is to use a mixed mode. In this mode, the rooms are only colored by concentration if they contain agents; otherwise, they are colored with their unique colors.
Room Transparency
Sometimes it is useful to be able to see through rooms and stairways, such as when drawing on top of an imported background image. To change the transparency of all rooms at once, select Walkable Area Transparency… under the View menu. This shows a dialog that allows the user to set the transparency. Note that this option only works correctly with background images in the 2D view.
Model Organization with Groups
The main method of organization in Pathfinder is to use groups. In every model there are already some implicit groups that cannot be modified, including the Imported Geometry group, the Profiles group, the Occupants group, and the Floors group as shown in Figure 6. Additional groups can be created to further organize the model as discussed in the following sections.