Lancer, Brawler, Priest, and Mystic weapons have a deceptively high Aggro and Heal value, respectively. This is due to a gear simplification in which +4 and +8 enchantments are removed and their bonuses are condensed into the base stats. Similarly, Handwear has 12 Crit Factor instead of 3 + 9, and Footwear has 13% Movement speed instead of 3% + 10%. There are no more Defense (Aggro) and Healing gloves, only Offense (Crit Factor) ones.