2.7 Retries of Robots
2.7.1 In the case of faulty Automatic Robot movements, it is possible to start again (Retry) with the referees permission.
2.7.2 Team members are permitted to move a Robot to its start zone while preparing for a Retry.
2.7.3 It is not permitted to load an Automatic Robot with any new blocks.
2.7.4 At the time of the Retry, team members shall switch the robot on to start it. After switching the robot on, the team member who performs the starting operation shall immediately leave the Game Field.
2.7.5 Retries can be made as many times as necessary.
2.7.6 Strategies premise on the use of Retries are banned