This paper explores the foundations and implications of interpreting videogames as
representational procedural artifacts. Where our previous work established a method of
proceduralist readings, close readings of videogames that emphasize the representational
power of a game’s rules, to interpret videogames intentionally authored to represent, this
study attempts to apply the method to a game was not: the classic arcade game
BurgerTime. Interpreting BurgerTime provided a challenge to the proceduralist
perspective that required investigating its outer limits and assumptions. In the end, a
comprehensive reading is achieved by considering the gameplay of expert players: those
who understand the rules of a game the most.