Boosts rolling invincibility frames, at the cost of taking 15% more damage.
New absorption will be ((1 - (currentAbsorption/100)) * 1.15). This is effectively taking the current amount of damage you take after absorption and multiplying it by 1.15.
Weight: 0.8
Raises number of i-frames from 12 (.4 sec) to 16 (.533 sec), or a 1.33x increase (tested via Sony Vegas and ingame test footage).