In q2 2013, we didn’t update contents on April and May 2013. because, the developer team would like to prepare for updated big contents and opened new server in June 20, 2013. For this reason, we just updated system events on April for kept the number of players and revenues.
On April, we did focus for retain and recruit new players. Because, in this time was period of end of semester.
After we did all event on April, our team achieved CCU 144% when compared from March. (Success)
In the part of the revenue on April, although we tried to add promotions and updated new cash item in this month. The result was only achieved 82.4%, from the target. (Failure)
On May, we did not had system event because developer team did not had must time to made it they did prepare for big content