Instructional media can help students understand the
material described in the teacher as well as reducing the verbal
explanation by the teacher. Media use 3D simulation game based
learning can make students more interested and not bored in
following the learning process. Domain there are two issues that
need to be studied are: (1) analyze the effectiveness of learning
from media interaction design of simulation-based learning game
3D Space Exploration, (2) establish a prototype design and
implementation of learning materials for junior high school
students in Indonesia for three classes in the introduction of solar
system by using a 3D simulation game based on Celestia
platform.
The results of the study obtained an average score of 3.20 of scale
4 shows that the respondents agree on its use 3D simulation game
Space Exploration. Product development still needs to be done
primarily on the addition of the completeness of the material so it
can be used also by the general user.