Assignment
1. Choose your partner (only 2 members in a group.
2. Select any tool to create prototype for UI design based on the mental model by following the Jakob Nielsen’s 10 Usability Heuristics Principles and the proposed guideline for children’s user interface design in the case study 2.
3. Produce a report for the developed prototype to explain how the prototyped was designed according to the above guideline principles.
4. Present to the class and your prototype and presentation will be evaluated by the members in the class.